CommonEvent 1812
Name = "会話：阿吽"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["What a lively little brat!"])
    ShowText(["Come on, let me spoil you!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["I am A, and this is Un!"])
    ShowText(["We are one entity in two bodies!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["I am a guardian beast..."])
    ShowText(["I have protected various things according to the wishes of the people."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Tamamo is the strongest beast in this world."])
    ShowText(["She is the one I respect and also fear."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Even so, I am skilled in Taoism Arts."])
    ShowText(["Don't think of me as just a rampaging beast!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["I never expected angels from another world to attack..."])
    ShowText(["The world is full of incomprehensible things."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Usually, I relax in Yamatai."])
    ShowText(["I have come to aid in the crisis of the Monster Realm!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Just being at my shrine increases the offerings by eighty percent."])
    ShowText(["Hahaha, there must be some benefit, right?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["If you dare to threaten this Monster Realm, I will strike you down!"])
    ShowText(["Don't take it the wrong way!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Hehe, dear boy..."])
    ShowText(["We will both have our way with each other, so look forward to it."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["What a lively little brat!"])
    ShowText(["Are you eating properly!?"])
    ShowChoices([["Eating", "Not eating", "No need for food"], 0])
    When([0, "食べている"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Hmm, then that's good!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "食べていない"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["You must eat well!"])
      Empty([])

    When([2, "食事は不要だ"])
      ShowTextAttributes(["aun_fc1", 2, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["What..."])
      ShowText(["Is a hero really that inhuman...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["What a lively little brat!"])
    ShowText(["Are you studying properly!?"])
    ShowChoices([["Studying", "Not studying", "Studied thoroughly"], 0])
    When([0, "している"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Hmm, then that's good!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "していない"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["You must learn well, young one."])
      Empty([])

    When([2, "勉強し尽くした"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["What!? You have mastered your studies at such a young age...?"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["What exactly is a parallel world?"])
    ShowText(["I, as an old man, don't really understand..."])
    ShowChoices([["A world with a different history", "A world with a lot of bowing", "I don't really understand"], 0])
    When([0, "異なる歴史を送った世界"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["I see, I don't really understand..."])
      ShowText(["But, thank you for explaining."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "ヘコヘコな世界"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Is it a world with those who have a wobbly waist?"])
      ShowText(["Like you?"])
      Empty([])

    When([2, "よく分からない"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["You don't understand well either..."])
      ShowText(["In the end, maybe no one understands."])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Do you properly cherish your ancestors?"])
    ShowChoices([["Treasuring", "Not treasuring", "No ancestors"], 0])
    When([0, "大切にしている"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Hmm, then that's good!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "大切にしていない"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["You must respect your ancestors, young one."])
      Empty([])

    When([2, "先祖はいない"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["What are you, exactly...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["Sometimes I hear the wishes of visitors at the shrine."])
    ShowText(["Shall I listen to your wish...?"])
    ShowChoices([["Want to bring peace to the world", "Want to become rich", "Want to have sex"], 0])
    When([0, "世界を平和にしたい"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["You wish for peace over your own desires...?"])
      ShowText(["It's admirable, but fulfilling it is difficult."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "お金持ちになりたい"])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["More money, huh..."])
      ShowText(["I'm tired of that wish already."])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "セックスしたい"])
      ShowTextAttributes(["aun_fc1", 1, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["That's an easy wish..."])
      ShowText(["We'll handle it together!"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 385])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["It's good to offer grilled chicken!"])
      ControlVariables([24, 24, 0, 3, 0, 385, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 'Yakitori'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>"])
        ShowText(["Yes... I will repay this favor."])
        ChangeItems([385, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>"])
        ShowText(["Hmm... I won't force you."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 372])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["It's good to offer eel rice!"])
      ControlVariables([24, 24, 0, 3, 0, 372, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give the eel rice bowl? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>"])
        ShowText(["Yes... I will repay this favor."])
        ChangeItems([372, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>"])
        ShowText(["Hmm... I won't force you."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 28800, 0])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["It's good to offer a donation!"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 28800G? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>"])
        ShowText(["Yes... I will repay this favor."])
        ChangeGold([1, 0, 28800])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>"])
        ShowText(["Hmm... I won't force you."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Hmm, is that all the money you have?"])
      ShowText(["It seems you have no luck with money..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["I shall grant this to you!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([399, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You received 'fried tofu' from Aun!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["I shall grant this to you!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2441, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You received 'great Gem of the one who strikes a critical hit' from Aun!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>"])
    ShowText(["I shall grant this to you!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 48000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 48000G from Aun!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
